A Badge to FandomFest is a Badge to FIGHTFEST.
Only - $10 Per Game
All money used to enter the individual tournament will be placed into a prize pot.
Example: 50 participants enter SFV, $500 will be in the prize pot for First place.
All money will go to first place.
Street Fighter V- 1pm
Killer Instinct- 2pm
Ultimate Marvel Vs Capcom 3- 2Pm
Mortal Kombat X- 3pm
Guilty Gear XrdR-4pm
Super Smash bros for Wii U- 1pm
Ultimate Marvel vs Capcom 3:
-Default settings, except Auto Super Jump which will be set to OFF.
-3 out of 5 games.
At either player’s request, matches will be played on the Bonne Wonderland stage. This request must be made before the match starts.
-Loser may change characters/assists.
-Winner cannot change characters or assists.
- Both players may alter their order by holding A1 or A2 during loading.
-You may not use any glitch that prevents the game from being played. This includes game freezing, game resetting, player freezing, dead body infinites, etc.
Street Fighter V
Game Entry: $10
-Default settings. 2 out of 3 games.
Game Entry: $10
System: Xbox One
-Default Settings 3 out of 5 games.
-There will be no customizing colors, names or items at any time before or during a tournament match. Any player that does so will be given a loss.
Guilty Gear XrdR:
Game Entry: $10
-Default Settings, 2 out of 3 games.
Mortal Kombat X
Game Entry: $10
-Default Setting 3 out of 5 games
-Winner may change variation (only if opponent changes characters), but has to pick variation first after loser picks character.
-Stage select is Double Random
Super Smash Bros. for WIIU
Game version: US Nintendo WiiU
Game Settings: 2 Stock, 6-Minute Time Limit, Items Off, Equipment Off, 2/3 Games
Amiibo’s are banned.
Order of events: Pick characters, and then stage striking, then custom move selection.
Custom Moves are not allowed.
Available Stages:: Battlefield, Final Destination, Smashville, Lylat Cruise, Town & City, Castle Siege, Delfino Plaza, Duck Hunt, Halberd
All Omega stages are banned.
Following stages decided by winner banning two stages from all stages and then loser choosing.
First stage is decided by banning from the Starter Stages in P1(1)-P2(2)-P1(2)-P2(2)-P1(1) order.
Winning player is not locked into the same character for the next match, but has to pick before loser selects character.
You may not choose a stage you have already won on unless mutually agreed to.
You may not play on a stage that is not on the available stages list. This will result in a double disqualification.
Maximum allowed time between games is 60 seconds. Any player violating this rule will be issued a loss.
There will be no loading anything on to the consoles from a Nintendo portable gaming system.
Allowed controllers: WiiU Pro Controller & GameCube Controller.
Tournaments will have standard rules:
Round: A unit measured within a Game. Once a player wins X number of rounds, he wins a Game.
Game: When the game declares a player the winner. In tournaments, players must win X number of games to win the Set.
Set: number of Games that must be won to advance to the next round.
In all games, the winner of the previous game must keep his character(s). The loser may switch. In games where a player selects multiple characters, the winner must select his team in the same order and with the same assists as before, but if the game allows him to change his play order after character select, doing so is allowed.
All participants are responsible for knowing which tournament pools they are playing in. i.e. Pools for UMVC3 start at 2:00 PM and SFV at 12:00 PM on Saturday, July 30.
We will not give preferential pool placement to any player for any reason. Participants must check in at their pools within the 10 minutes before the pool is scheduled to start. If, for example, you are in a 12:00 PM pool, you can check into your pool at 11:50 AM, and you must be checked in BY 12:00 PM, or you are already disqualified from your bracket. We will not wait for you, we will not call your name if you have not checked in. Your time will be carefully scheduled. We will be on time, and we expect you to be too.
A set number of participants will advance out of each tournament pool. If you qualify from a pool, it is your responsibility to know when your quarter or semi-final pool begins, so be sure to ask your judge.
If you are disqualified from any game, you are not entitled to a refund of any kind. Be on time and in the right place.
Please be respectful.
If a match is paused during play, press nothing and get your pool judge. The player whose controller is responsible for the pause will take a loss for the match or round. If you have a controller malfunction, stop playing and contact a judge. If the controller is actually malfunctioning, you will be allowed a re-start. If it is not, you will take a loss for the match.
In any game, purposely triggering a bug or glitch that stops the game from being played will award the player who triggered it a loss. If this happens, it will be at the judge’s discretion how to handle the situation, so call a judge over to your game right away.
All controllers are subject to approval and must be inspected for the tournament. Bags are subject to inspection before entering or exiting the game room.
If you do not want to have your bag/equipment inspected or if you are not willing to comply with these policies.
FANDOMFEST reserves the right to change or modify any policy or rule at any time and without notice.